Battlefield Heroes is a cartoon-style action game currently under development by EA Digital Illusions CE (DICE; an EA Company). The game features context-specific third- and first-person shooter perspectives.[4] Currently planned for release for Windows-based PCs in summer 2008, Heroes will be the first Battlefield game to be released under Electronic Arts' new "Play 4 Free" model, which will see the game released for free with revenue generated from advertising and micropayments.[5] Advertisements will appear on the website and the 'front-end' of the game although none will appear in-game, while micropayments may be made for additional items to customize the appearance of players' avatars without any gaming advantage.[6] The game is said to be placing less emphasis on skill and strategy, and will be less demanding on computer specifications than the previous games of the series to increase the audience base.[6] In addition, a system will be in place to match players of similar skill levels together for fair play.
Posted by positiv on Thu Jun 05, 2008 3:15 am ( Reads: 83 )
Last year was exceptionally strong for first-person shooters. Yet despite being one of the latest genre releases in the year, Call of Duty 4 towered over its competition. There are so many shooters released these days that it's hard to stick with an online community for more than a few weeks, but even months later, we're still obsessively playing COD4's addictive online mode with no end in sight. So we counted ourselves among the incredibly fortunate when we headed down to developer Infinity Ward's Southern California offices recently to check out the game's first downloadable map pack, which is coming later this spring.
Posted by positiv on Fri May 02, 2008 9:13 pm ( Reads: 92 )
With Battlefield 2: Armored Fury, EA and DICE are going forward with their plan to release new content for their popular multiplayer action game in the form of booster packs. Available online only through EA, these booster packs don't have quite as much content as a traditional expansion pack, but then again, they also feature a price that's less than half that of traditional expansions. In Armored Fury, the ongoing world war between the United States, China, and the fictional Middle Eastern Coalition arrives on American soil, and players will once again have to battle on huge levels, either on foot or in a variety of military vehicles. To learn more, we caught up with Tom Galt, lead level designer at DICE Canada, the studio that developed Armored Fury.
Posted by positiv on Fri May 02, 2008 9:07 pm ( Reads: 120 )
The original Far Cry was a first-person shooter that started off on a vast tropical island, and it offered a remarkable open-ended experience as you fought squadrons of soldiers in sprawling outdoor environments. Then, you discovered a claustrophobic military complex and spent the rest of the game fighting mutant monsters in tight corridors--though that part of the game isn't remembered as fondly. The sequel will embrace the strengths of the first game by pushing even harder on the open-ended nature of the original game. In fact, the game will be built entirely around the concept of open exploration, offering a world that's about 50 square kilometers in virtual size. We had a chance to take a look at the powerful and impressive tech that will power the sequel, as well as to see several of the gun battles in motion.
Posted by positiv on Fri May 02, 2008 8:56 pm ( Reads: 74 )